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QuickDraw 3D RAVE / QuickDraw 3D RAVE Reference
QuickDraw 3D RAVE Routines / Texture and Bitmap Methods


TQATextureDetach

A drawing engine may define a method to detach a texture map. This method is optional and must be supported only by drawing engines that support texture mapping.

typedef TQAError (*TQATextureDetach) (TQATexture *texture);
texture
A texture map.
DESCRIPTION
Your TQATextureDetach function is called whenever an application calls QATextureDetach. Your function should, if necessary, load the texture specified by the texture parameter into memory on the device associated with your drawing engine (so that the caller can release the memory occupied by the texture). Your TQATextureDetach function should not return until the texture has been completely loaded.


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© Apple Computer, Inc.
28 AUG 1996